@startuml
sprite $account_balance [48x48/16] {
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0000000000000000029FFFFFFFFA20000000000000000000
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_ACCOUNT_BALANCE(_alias) ENTITY(rectangle,black,account_balance,_alias,MATERIAL ACCOUNT_BALANCE)
!define MATERIAL_ACCOUNT_BALANCE(_alias, _label) ENTITY(rectangle,black,account_balance,_label, _alias,MATERIAL ACCOUNT_BALANCE)
!define MATERIAL_ACCOUNT_BALANCE(_alias, _label, _shape) ENTITY(_shape,black,account_balance,_label, _alias,MATERIAL ACCOUNT_BALANCE)
!define MATERIAL_ACCOUNT_BALANCE(_alias, _label, _shape, _color) ENTITY(_shape,_color,account_balance,_label, _alias,MATERIAL ACCOUNT_BALANCE)
skinparam folderBackgroundColor<<MATERIAL ACCOUNT_BALANCE>> White
@enduml